Finding a Proper Villain: Developer Edition

July 18, 2018 - Posted by: CreateApe

We’ve covered what it takes to be a Proper Villain in the UX/UI space, now we’re going over what it takes to be a proper villain on the developer front. We asked our CreateApe head developer, Tim Abarta, what might make someone a Proper Villain:

COMMUNICATION:

Communication between the designer and developer is key. “I think that for developers and designers, communication is paramount. I’ve worked with a lot of people who can drone on and on, that eats up hours and time, but if someone can get right to the point and get straight into it…that’s huge.”

INDUSTRY KNOWLEDGE:

A big part of front end web development is working with responsive frameworks and knowing how the front end works. A plus is knowing key terms, like what the “box mode” is. “As a web developer a large part of the front end is working with certain responsive frameworks and knowing generally what the box model is. Good designers know what that is and they work within it. Bad designers don’t, and honestly it’s a huge headache.”

What is The CSS Box Model?  “All HTML elements can be considered as boxes. In CSS, the term “box model” is used when talking about design and layout. The CSS box model is essentially a box that wraps around every HTML element. It consists of: margins, borders, padding, and the actual content.”

TRENDS:

A “Proper Villain” knows the latest applications that most developers and designers are using. A common tool that UX Designers use is Sketch, which integrates with Zeplin. Zeplin takes your Sketch and starts to breakdown the CSS. Plus, extracting assets is easier with Sketch than Photoshop. “When you don’t have to guess with CSS, you know you have a good starting point.”

NAIL THE 5 MINUTE MEETING:

There is an art to the perfect meeting. You need to think about time, participants, agendas, location, etc. A proper villain thinks about the bottom line, and doesn’t waste your time droning on just to hear their own voice. “I’ve been in an hour long meeting and we didn’t get anything done, and that’s just a huge waste of time. That’s a complaint I hear a lot when working with bad designers.  A good designer in ten minutes can get through what would take a mediocre designer three hour long sessions to do.”

Overall, having an agile approach to your work, refining skills, and keeping tabs on the industry will impress any other proper villain out there. Being an expert in your field means feeling comfortable enough to be warm, concise, and solution-oriented (no matter the problem).

Want to learn more?

Let us help get you situated. It’s a jungle out there, click here so you don’t have to go at it alone! Let our CreateApe experts act as “jungle guides” and help you traverse the wilds as we take your project to new heights.

Mobile Design Workshop

May 18, 2018 - Posted by: CreateApe

CreateApe is excited to announce that our founder, Alessandro Fard, will be holding a Mobile Design Workshop in Los Angeles this Wednesday May 23rd from 6-8:30 pm at the WeWork Playa Vista.

The workshop will cover practical applications for UX, including best design patterns and strategies for each platform, with a special focus on critical elements of iOS and Android mobile apps: home screen, search, navigation, forms, and workflows. No experience in UX/UI design is needed to participate.

The activity based workshop will be focused on:

  • Individual and personalized case studies from the class attending.
  • Hands on experience with user-centered design approaches.
  • Learning storyboarding and user scenarios.
  • User testing of paper prototypes using Rapid Iterative Testing and Evaluation (RITE).
  • Practical application of mobile design patterns
  • NOTE: Topics covered will vary depending on attendee case studies presented. Bring your questions AND your work examples for Alessandro to offer suggestions on!

Participants will walk away with:

  • Best design strategy for iOS, Android and Web.
  • Understanding the essentials: Reinventing your interface with an agile and responsive approach.
  • Document use cases and personas in context using storyboards.
  • Selecting the right design pattern for interfaces to drive desired user experience.
  • Design usable and effective mobile forms and workflows.

With over fifteen-years experience in the web industry, Alessandro has worked directly with awesome companies like American Express, Best Buy, and Facebook. His work has been featured in VentureBeat, TechCrunch50, Newsweek, and his article “The UX University of Life” was featured in UX Magazine.

As a lifelong learner, Alessandro believes his everyday experiences can be leveraged as a part of an ongoing UX education. Great UX is something everyone can learn and achieve.

Parking:

There is plenty of street parking available around the building and a parking structure across the street at the Whole Food Marketplace.

For more information and to purchase tickets visit the link here! If you are a current or previous client of Alessandro’s please message us at support@createape.com to get your FREE registration code.

 

Event Sponsored By:

Schmoozd is an offline social event that serves a passionate community of culturally-connected people who are seeking an alternative way to socialize and network. A service from Creativewhiz, Inc., a digital agency based in Los Angeles.  

 

A**hole Design Subreddit Makes Us Better

May 16, 2018 - Posted by: CreateApe

Sometimes the best way to recognize and make up for our mistakes is to laugh at them first. That’s what the sub-reddit /r/assholedesign is for, to call out the UX and industrial designer that insists on making people’s lives harder. Almost everyone’s been subjected to the great feat of simply trying to cancel your account only to be met with a thousand step procedure or a technological design that just complicates or confuses the process. That’s why this sub-reddit hits the mark.

As an offshoot of the popular sub-reddit /r/CrappyDesign that features everything from signs, advertising, and third grade projects gone wrong, /r/assholedesign has over 400,000 subscribers who delight in the humor of “designers who know exactly what they’re doing…but they don’t care because they’re assholes.” The site serves as a place to shame bad design varying from architecture, packaging, and web interface.

Some of the posts will have you wondering what the conversation was like in the design meeting. I can only envision “Ah, let’s make it harder by adding three steps, or better yet, let’s make the unsubscribe button invisible!”

(Screenshot of /r/assholedesign)

According to the moderators, “satire is ridicule of asshole design techniques” and the amusement of posters reveals exactly that. Not only does it intend to amuse, but the sub-reddit reveals dark patterns in design, “tricks used in websites and apps that make you buy or sign up for things you didn’t mean to.” These patterns have implications for society, but also for the future of design.

This guy is definitely a subscriber of /r/assholedesign:

Doesn’t everybody love a classic dark pattern?

 

We need this type of sub-reddit because sometimes, even professionals need a reminder of what and what not to do. Anyone with an iPhone 6 or above feels this struggle when trying to listen with their headphones and charge their phone at the same time (that’s some serious “asshole” design).

Although framed in a comical way, /r/assholedesign reminds us that looking at our failures in a UX/UI community allow designers to focus on designs that make the experience better, and not worse, for the user. Laughing at our mistakes and old designs help us grow as a group of professionals. We’ll be the first to admit that sometimes a lesson needs to accompanied with a good laugh.